Hybrid Simulation of Miscible Mixing with Viscous Fingering
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Shin, Seung-Ho | - |
dc.contributor.author | Kam, Hyeong Ryeol | - |
dc.contributor.author | Kim, Chang-Hun | - |
dc.date.accessioned | 2021-09-08T10:22:32Z | - |
dc.date.available | 2021-09-08T10:22:32Z | - |
dc.date.created | 2021-06-11 | - |
dc.date.issued | 2010 | - |
dc.identifier.issn | 0167-7055 | - |
dc.identifier.uri | https://scholar.korea.ac.kr/handle/2021.sw.korea/118650 | - |
dc.description.abstract | By modeling mass transfer phenomena, we simulate solids and liquids dissolving or changing to other substances. We also deal with the very small-scale phenomena that occur when a fluid spreads out at the interface of another fluid. We model the pressure at the interfaces between fluids with Darcy's Law and represent the viscous fingering phenomenon in which a fluid interface spreads out with a fractal-like shape. We use hybrid grid-based simulation and smoothed particle hydrodynamics (SPH) to simulate intermolecular diffusion and attraction using particles at a computable scale. We have produced animations showing fluids mixing and objects dissolving. | - |
dc.language | English | - |
dc.language.iso | en | - |
dc.publisher | WILEY | - |
dc.subject | ANIMATION | - |
dc.subject | WATER | - |
dc.title | Hybrid Simulation of Miscible Mixing with Viscous Fingering | - |
dc.type | Article | - |
dc.contributor.affiliatedAuthor | Kim, Chang-Hun | - |
dc.identifier.doi | 10.1111/j.1467-8659.2009.01637.x | - |
dc.identifier.scopusid | 2-s2.0-77952855175 | - |
dc.identifier.wosid | 000278182500044 | - |
dc.identifier.bibliographicCitation | COMPUTER GRAPHICS FORUM, v.29, no.2, pp.675 - 683 | - |
dc.relation.isPartOf | COMPUTER GRAPHICS FORUM | - |
dc.citation.title | COMPUTER GRAPHICS FORUM | - |
dc.citation.volume | 29 | - |
dc.citation.number | 2 | - |
dc.citation.startPage | 675 | - |
dc.citation.endPage | 683 | - |
dc.type.rims | ART | - |
dc.type.docType | Article | - |
dc.description.journalClass | 1 | - |
dc.description.journalRegisteredClass | scie | - |
dc.description.journalRegisteredClass | scopus | - |
dc.relation.journalResearchArea | Computer Science | - |
dc.relation.journalWebOfScienceCategory | Computer Science, Software Engineering | - |
dc.subject.keywordPlus | ANIMATION | - |
dc.subject.keywordPlus | WATER | - |
dc.subject.keywordAuthor | I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling - Physically based modeling | - |
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