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VR and AR Restoration of Urban Heritage: A Virtual Platform Mediating Disagreement from Spatial Conflicts in Korea

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dc.contributor.authorYoun, H.-C.-
dc.contributor.authorRyoo, S.-L.-
dc.date.accessioned2022-03-05T20:41:07Z-
dc.date.available2022-03-05T20:41:07Z-
dc.date.created2022-02-15-
dc.date.issued2021-11-
dc.identifier.issn2075-5309-
dc.identifier.urihttps://scholar.korea.ac.kr/handle/2021.sw.korea/137906-
dc.description.abstractThis study sought to uncover (1) the disagreement of spatial conflict between urban heritage and surrounding urban structure using two case studies from Korea—the main gate of the royal palace (Gwanghwamun) and the urban park containing celebrity graves (Hyoch’ang Park)—and (2) whether digital heritage restoration may mediate spatial conflict. A historical literature review and field surveys were conducted, with three main findings. First, the place identity of Gwanghwamun and Hyoch’ang Park, rooted in the Josŏn Dynasty, was seriously damaged during the Japanese colonial period. Although there were national attempts to recover the place identities of these sites during the modern period, limitations existed. Second, the restoration of Gwanghwamun’s Wŏltae (podium) and the relocation of Ŭiyŏlsa (the shrine of Hyoch’ang Park), which involved spatial transformation based on heritage, emerged in conflict with their surrounding urban structures—we identify a spatial conflict between local residents and stakeholders’ memories and the histories of these sites. Third, Donŭimun (the west gate of the city wall of the Josŏn Dynasty) digital restoration is a case mediating the conflict by restoring a sense of place in a virtual space and activating the cultural memory of the public by showcasing properties. © 2021 by the authors. Licensee MDPI, Basel, Switzerland.-
dc.languageEnglish-
dc.language.isoen-
dc.publisherMDPI-
dc.titleVR and AR Restoration of Urban Heritage: A Virtual Platform Mediating Disagreement from Spatial Conflicts in Korea-
dc.typeArticle-
dc.contributor.affiliatedAuthorRyoo, S.-L.-
dc.identifier.doi10.3390/BUILDINGS11110561-
dc.identifier.scopusid2-s2.0-85122739832-
dc.identifier.wosid000806906700001-
dc.identifier.bibliographicCitationBuildings, v.11, no.11-
dc.relation.isPartOfBuildings-
dc.citation.titleBuildings-
dc.citation.volume11-
dc.citation.number11-
dc.type.rimsART-
dc.type.docTypeArticle-
dc.description.journalClass1-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassscopus-
dc.relation.journalResearchAreaConstruction & Building Technology-
dc.relation.journalResearchAreaEngineering-
dc.relation.journalWebOfScienceCategoryConstruction & Building Technology-
dc.relation.journalWebOfScienceCategoryEngineering, Civil-
dc.subject.keywordAuthorAugmented reality-
dc.subject.keywordAuthorCultural memory-
dc.subject.keywordAuthorSpatial conflict-
dc.subject.keywordAuthorUrban heritage-
dc.subject.keywordAuthorVirtual reality-
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