Detailed Information

Cited 0 time in webofscience Cited 0 time in scopus
Metadata Downloads

Efficient Representation of Detailed Foam Waves by Incorporating Projective Space

Full metadata record
DC Field Value Language
dc.contributor.authorKim, Jong-Hyun-
dc.contributor.authorLee, Jung-
dc.contributor.authorCha, Sungdeok-
dc.contributor.authorKim, Chang-Hun-
dc.date.accessioned2021-09-03T02:17:38Z-
dc.date.available2021-09-03T02:17:38Z-
dc.date.created2021-06-16-
dc.date.issued2017-09-
dc.identifier.issn1077-2626-
dc.identifier.urihttps://scholar.korea.ac.kr/handle/2021.sw.korea/82383-
dc.description.abstractWe propose an efficient framework to realistically simulate foam effects in which 3D water particles from a base water solver are first projected onto 2D screen space in order to reduce computational complexity of finding foam particles. Because foam effects are often created primarily in fast and complicated water flows, we analyze acceleration and curvature values to identify the areas exhibiting such flow patterns. Identified foam particles are emitted in 3D simulation space, and each foam particle is advected by its classified type based on its velocity, thereby capturing the essential characteristics of foam wave motions (e.g., floating waves or scattering bubbles). In addition, we provide an intuitive and flexible mechanism (e.g., user sketch or image) to customize parameters and control the appearance of foam effects while minimizing the occurrence of popping artifacts. Experiments convincingly demonstrate that the proposed approach is efficient and easy to use while delivering high-quality results.-
dc.languageEnglish-
dc.language.isoen-
dc.publisherIEEE COMPUTER SOC-
dc.subjectSIMULATION-
dc.subjectANIMATION-
dc.subjectFLUID-
dc.subjectSPH-
dc.titleEfficient Representation of Detailed Foam Waves by Incorporating Projective Space-
dc.typeArticle-
dc.contributor.affiliatedAuthorCha, Sungdeok-
dc.contributor.affiliatedAuthorKim, Chang-Hun-
dc.identifier.doi10.1109/TVCG.2016.2609429-
dc.identifier.scopusid2-s2.0-85029322389-
dc.identifier.wosid000407054600002-
dc.identifier.bibliographicCitationIEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.23, no.9, pp.2056 - 2068-
dc.relation.isPartOfIEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS-
dc.citation.titleIEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS-
dc.citation.volume23-
dc.citation.number9-
dc.citation.startPage2056-
dc.citation.endPage2068-
dc.type.rimsART-
dc.type.docTypeArticle-
dc.description.journalClass1-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassscopus-
dc.relation.journalResearchAreaComputer Science-
dc.relation.journalWebOfScienceCategoryComputer Science, Software Engineering-
dc.subject.keywordPlusSIMULATION-
dc.subject.keywordPlusANIMATION-
dc.subject.keywordPlusFLUID-
dc.subject.keywordPlusSPH-
dc.subject.keywordAuthorFoam effects-
dc.subject.keywordAuthorprojective space-
dc.subject.keywordAuthorfoam wave patterns-
Files in This Item
There are no files associated with this item.
Appears in
Collections
Graduate School > Department of Computer Science and Engineering > 1. Journal Articles

qrcode

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.

Related Researcher

Researcher Cha, Sung deok photo

Cha, Sung deok
컴퓨터학과
Read more

Altmetrics

Total Views & Downloads

BROWSE