역진자 모델-저차원 모션 캡처 데이터를 이용한 보행 모션 제어기Interactive Locomotion Controller using Inverted Pendulum Model with Low-Dimensional Data
- Other Titles
- Interactive Locomotion Controller using Inverted Pendulum Model with Low-Dimensional Data
- Authors
- 한구현; 김영범; 박병하; 정광모; 한정현
- Issue Date
- 2016
- Publisher
- 한국멀티미디어학회
- Keywords
- Animation; Interactive Locomotion Controller; Inverted Pendulum Model; Dimension Reduction; Real-time
- Citation
- 멀티미디어학회논문지, v.19, no.8, pp.1587 - 1596
- Indexed
- KCI
- Journal Title
- 멀티미디어학회논문지
- Volume
- 19
- Number
- 8
- Start Page
- 1587
- End Page
- 1596
- URI
- https://scholar.korea.ac.kr/handle/2021.sw.korea/91115
- DOI
- 10.9717/kmms.2016.19.8.1587
- ISSN
- 1229-7771
- Abstract
- This paper presents an interactive locomotion controller using motion capture data and inverted pendulum model. Most of the data-driven character controller using motion capture data have two kinds of limitation. First, it needs many example motion capture data to generate realistic motion. Second, it is difficult to make natural-looking motion when characters navigate dynamic terrain. In this paper, we present a technique that uses dimension reduction technique to motion capture data together with the Gaussian process dynamical model (GPDM), and interpolates the low-dimensional data to make final motion. With the low-dimensional data, we can make realistic walking motion with few example motion capture data. In addition, we apply the inverted pendulum model (IPM) to calculate the root trajectory considering the real-time user input upon the dynamic terrain. Our method can be used in game, virtual training, and many real-time applications.
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Collections - Graduate School > Department of Computer Science and Engineering > 1. Journal Articles
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