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Virtual object sizes for efficient and convenient mid-air manipulation
- Kim, Myoung Gon;
- Ryu, JiSeok;
- Son, Jaemin;
- Han, JungHyun
WEB OF SCIENCE
4SCOPUS
5초록
It has been taken for granted that the sizes of virtual objects affect the efficiency and convenience of mid-air manipulation in immersive virtual environments. If a virtual object is too small or too large, for example, manipulating it becomes a difficult task. Nevertheless, the virtual object sizes that are optimal and convenient have rarely been studied. In this paper, we select a virtual object with many distinct geometric features and conduct user studies via docking tasks. Through the user studies, the optimal and convenient sizes for mid-air manipulation are estimated. In order to verify the results, a proxy-based manipulation method is designed and implemented, where the proxy is created with the estimated optimal size. The test based on the method shows that the optimal-size proxy enables users to manipulate efficiently virtual objects and the estimated range of convenient sizes is also preferred by the users.
키워드
- 제목
- Virtual object sizes for efficient and convenient mid-air manipulation
- 저자
- Kim, Myoung Gon; Ryu, JiSeok; Son, Jaemin; Han, JungHyun
- 발행일
- 2022-09
- 유형
- Article
- 저널명
- Visual Computer
- 권
- 38
- 호
- 9-10
- 페이지
- 3463 ~ 3474