재사용 가능한 객체 식별을 위한 Two-Pass 추상화 원칙 제안

Two-Pass Abstraction Principle for Identifying Reusable Object
  • 고형호; 
  • 김능회; 
  • 이동현; 
  • 인호

초록

As the software development cycles is getting shorter, the software reusability is emphasized accordingly. Specifically, the design reusability is being recognized as one of the most important factor to increase the software quality and productivity and make the maintenance cost down. Two essential abilities are needed to improve the design reusability. One is the identification of the reusable objects, and the other is the organization of the relationships among the objects. However, the existing methods using such as a grammatical analysis, a scenario matching and a unit of design problems(design pattern) have not been proposed proper principles to identify the reusable objects on the basis of the abstraction which is the core of the object-oriented concept. In this paper, we will offer the Two-Pass abstraction principle based in the abstraction concept.

키워드

Object-Oriented; Abstraction; Design Patterns
제목
재사용 가능한 객체 식별을 위한 Two-Pass 추상화 원칙 제안
제목 (타언어)
Two-Pass Abstraction Principle for Identifying Reusable Object
저자
고형호; 김능회; 이동현; 인호
발행일
2009
저널명
한국IT서비스학회지
권
8
호
3
페이지
145 ~ 157