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초록
A hybrid mesh generation algorithm using a modified plastering method for three-dimensional objects with variable thickness is presented. The method starts with a quad-dominant surface mesh and generates layered elements with variable thickness by using adaptive offsetting, resulting in hex-tet dominant mesh generation. Hexahedral and prismatic meshes are generated by the inward offsetting of the initial boundary mesh. In order to generated for the remaining domain by using an advancing front method. This method is applied to several different geometries, and the effectiveness of the proposed algorithm is demonstrated.
키워드
hexahedral element; a modified plastering; an adaptive offset
- 제목
- Hybrid three-dimensional mesh generation from quad-dominant surface meshes
- 저자
- Han, J. N.; Cho, N. J.; Chae, S. W.; Choi, Y.
- 발행일
- 2008-10-01
- 유형
- Article
- 권
- 9
- 호
- 5
- 페이지
- 633 ~ 640