Primitive Trees for Precomputed Distance Queries

  • Lee, Sung-Ho; 
  • Park, Taejung; 
  • Kim, Chang-Hun
Citations

WEB OF SCIENCE

4
Citations

SCOPUS

5

초록

We propose the primitive tree, a novel and compact space-partition method that samples and reconstructs a distance field with high accuracy, even for regions far from the surfaces. The primitive tree is based on the octree and stores the indices of the nearest primitives in its leaf nodes. Most previous approaches have involved a trade-off between accuracy and speed in distance queries, but our method can improve both aspects simultaneously. In addition, our method can sample unsigned distance fields effectively, even for self-intersecting and nonmanifold models. We present test results showing that our method can sample and represent large scenes, with more than ten million triangles, rapidly and accurately.

키워드

I; 3; 5 [Computer Graphics]: Computational Geometry and Object ModelingBoundary representations; FIELDS
제목
Primitive Trees for Precomputed Distance Queries
저자
Lee, Sung-Ho; Park, Taejung; Kim, Chang-Hun
DOI
10.1111/cgf.12062
발행일
2013-05
유형
Article
저널명
Computer Graphics Forum
권
32
호
2
페이지
419 ~ 428