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From iron to diamond: Collaborative behavior development across competitive tiers in League of Legends
- Kang, Jimoon;
- Kim, Seongcheol
WEB OF SCIENCE
1SCOPUS
1초록
Understanding how individuals develop collaborative competencies in digital environments has become critical as work, education, and recreation increasingly occur through screens. This mixed-methods study examines collaborative behaviors across competitive skill tiers in League of Legends, analyzing 560,000 matches and conducting expert interviews. Quantitative findings reveal that collaborative behaviors-vision control, strategic communication, and assists-differentiate tiers far more strongly than individual performance. Vision control increased over 200 %, strategic communication increased 169 % with forward-looking signals showing the largest effects, and disruptive behaviors declined five-fold across tiers, while individual combat effectiveness remained flat. Hierarchical regression demonstrated that these dimensions developed as integrated systems, together predicting 87.3 % of tier variance. Expert interviews identified bidirectional selection-socialization processes where collaborative predisposition facilitates advancement and higher-tier environments further reinforce capabilities through stricter norms, peer modeling, and reputational consequences, with threshold effects around mid-tiers indicating qualitative environmental shifts. These findings provide large-scale behavioral evidence supporting Social Identity Theory, team cognition theory, and status characteristics theory in naturalistic digital contexts, demonstrate that teamwork theories require adaptation for fluid-membership environments with standardized communication tools, and reveal collaborative competence as integrated systems requiring holistic development.
키워드
- 제목
- From iron to diamond: Collaborative behavior development across competitive tiers in League of Legends
- 저자
- Kang, Jimoon; Kim, Seongcheol
- 발행일
- 2026-06
- 유형
- Article
- 권
- 179