역진자 모델-저차원 모션 캡처 데이터를 이용한 보행 모션 제어기

Interactive Locomotion Controller using Inverted Pendulum Model with Low-Dimensional Data
  • 한구현
  • 김영범
  • 박병하
  • 정광모
  • 한정현

초록

This paper presents an interactive locomotion controller using motion capture data and inverted pendulum model. Most of the data-driven character controller using motion capture data have two kinds of limitation. First, it needs many example motion capture data to generate realistic motion. Second, it is difficult to make natural-looking motion when characters navigate dynamic terrain. In this paper, we present a technique that uses dimension reduction technique to motion capture data together with the Gaussian process dynamical model (GPDM), and interpolates the low-dimensional data to make final motion. With the low-dimensional data, we can make realistic walking motion with few example motion capture data. In addition, we apply the inverted pendulum model (IPM) to calculate the root trajectory considering the real-time user input upon the dynamic terrain. Our method can be used in game, virtual training, and many real-time applications.

키워드

AnimationInteractive Locomotion ControllerInverted Pendulum ModelDimension ReductionReal-time
제목
역진자 모델-저차원 모션 캡처 데이터를 이용한 보행 모션 제어기
제목 (타언어)
Interactive Locomotion Controller using Inverted Pendulum Model with Low-Dimensional Data
저자
한구현김영범박병하정광모한정현
DOI
10.9717/kmms.2016.19.8.1587
발행일
2016
저널명
멀티미디어학회논문지
19
8
페이지
1587 ~ 1596