AI-Integrated Architecture for Theater Missile Defense Simulation

  • Han, Chang-Seok; 
  • Na, Hyungho; 
  • Choi, Juho; 
  • Park, Yeeun; 
  • Hwang, Jongsu; 
  • 외 2명
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초록

As advances in missile technology compress engagement windows and complicate trajectories, modern theater missile defense systems are required to respond rapidly and adaptively. We present a unified architecture that couples a modular simulator built on the Discrete Event System Specification (DEVS) formalism with an AI-based weapon–target assignment (WTA) algorithm. The proposed architecture supports rapid prototyping across diverse engagement scenarios and enables quantitative evaluation ofWTAstrategies. In our case study,we evaluate the proposed AI-based algorithm against heuristic baselines under varied theater defense conditions. The results demonstrate that the AI-based policy exhibits non-myopic behavior, conserving interceptors for anticipated future threats. Under resource constraints, this leads to more efficient use of defensive assets. We also find that this non-myopic tendency can be tuned via hyperparameters, indicating that the AI-based WTA flexibly covers a broader range of engagement strategies.

키워드

Discrete event system specification; Actor-critic reinforcement learning; Weapon-target assignment; Theater-level missile defense; Interceptor allocation
제목
AI-Integrated Architecture for Theater Missile Defense Simulation
저자
Han, Chang-Seok; Na, Hyungho; Choi, Juho; Park, Yeeun; Hwang, Jongsu; Moon, Il-Chul; Yun, Tae-Sub
DOI
10.1007/s12555-026-00114-6
발행일
2026-05-22
유형
Article
저널명
International Journal of Control, Automation, and Systems
권
24
호
7
페이지
1822 ~ 1838