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Enhancing revenue from information goods through the free-to-play business model using price discrimination

Authors
Yoo, C.Kim, H.K.
Issue Date
2013
Publisher
International Information Institute Ltd.
Keywords
Free-to-play; Information goods; Micro-transaction; Price discrimination
Citation
Information (Japan), v.16, no.8 B, pp.5901 - 5909
Indexed
SCIE
SCOPUS
Journal Title
Information (Japan)
Volume
16
Number
8 B
Start Page
5901
End Page
5909
URI
https://scholar.korea.ac.kr/handle/2021.sw.korea/105943
ISSN
1343-4500
Abstract
The free-to-play business model for information goods is a price discrimination application in economics, but with the unique characteristics of the virtual world, scholars find it hard to understand from a price discrimination perspective. This study introduces the model and describes its development. Key to its cash generation logic are its monopolistic status based on free usage, the easiness of trial and error due to low marginal cost, and control of transfers among customers in the virtual world. A case study shows that the information business enhances revenue by changing the price logics of the model based on price discrimination. © 2013 International Information Institute.
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