Detailed Information

Cited 0 time in webofscience Cited 0 time in scopus
Metadata Downloads

A SITUATION-AWARE CROSS-PLATFORM ARCHITECTURE FOR UBIQUITOUS GAME

Authors
Han, JungHyunLee, Dong-HyunKim, HyunwooIn, Hoh PeterChae, Hee-SeoHwang, EenjunEom, Young Ik
Issue Date
2009
Publisher
SLOVAK ACAD SCIENCES INST INFORMATICS
Keywords
Cross-platform game; situation-aware middleware; conflict resolution
Citation
COMPUTING AND INFORMATICS, v.28, no.5, pp.619 - 633
Indexed
SCIE
SCOPUS
Journal Title
COMPUTING AND INFORMATICS
Volume
28
Number
5
Start Page
619
End Page
633
URI
https://scholar.korea.ac.kr/handle/2021.sw.korea/120932
ISSN
1335-9150
Abstract
Multi-player online games (MOGs) are popular in these days. However, contemporary MOGs do not; really support ubiquity in the sense that a seamless service across heterogeneous hardware platforms is not provided. This paper presents the architecture of the cross-platform online game, which provides a service to users from heterogeneous platforms and is equipped with a situation-aware capability for enabling the users to seamlessly move between heterogeneous platforms. The experimental results through the prototype implementations show the feasibility of the situation-aware cross-platform game.
Files in This Item
There are no files associated with this item.
Appears in
Collections
Graduate School > Department of Computer Science and Engineering > 1. Journal Articles
College of Engineering > School of Electrical Engineering > 1. Journal Articles

qrcode

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.

Related Researcher

Researcher IN, Hoh Peter photo

IN, Hoh Peter
컴퓨터학과
Read more

Altmetrics

Total Views & Downloads

BROWSE