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재사용 가능한 객체 식별을 위한 Two-Pass 추상화 원칙 제안Two-Pass Abstraction Principle for Identifying Reusable Object

Other Titles
Two-Pass Abstraction Principle for Identifying Reusable Object
Authors
고형호김능회이동현인호
Issue Date
2009
Publisher
한국IT서비스학회
Keywords
Object-Oriented; Abstraction; Design Patterns
Citation
한국IT서비스학회지, v.8, no.3, pp.145 - 157
Indexed
KCI
OTHER
Journal Title
한국IT서비스학회지
Volume
8
Number
3
Start Page
145
End Page
157
URI
https://scholar.korea.ac.kr/handle/2021.sw.korea/121538
ISSN
1975-4256
Abstract
As the software development cycles is getting shorter, the software reusability is emphasized accordingly. Specifically, the design reusability is being recognized as one of the most important factor to increase the software quality and productivity and make the maintenance cost down. Two essential abilities are needed to improve the design reusability. One is the identification of the reusable objects, and the other is the organization of the relationships among the objects. However, the existing methods using such as a grammatical analysis, a scenario matching and a unit of design problems(design pattern) have not been proposed proper principles to identify the reusable objects on the basis of the abstraction which is the core of the object-oriented concept. In this paper, we will offer the Two-Pass abstraction principle based in the abstraction concept.
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