Real-Time Depth-of-Field Rendering Using Point Splatting on Per-Pixel Layers
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Lee, Sungkil | - |
dc.contributor.author | Kim, Gerard Jounghyun | - |
dc.contributor.author | Choi, Seungmoon | - |
dc.date.accessioned | 2021-09-09T04:07:03Z | - |
dc.date.available | 2021-09-09T04:07:03Z | - |
dc.date.created | 2021-06-10 | - |
dc.date.issued | 2008-10 | - |
dc.identifier.issn | 0167-7055 | - |
dc.identifier.uri | https://scholar.korea.ac.kr/handle/2021.sw.korea/122672 | - |
dc.description.abstract | We present a real-time method for rendering a depth-of-field effect based on the per-pixel layered splatting where source pixels are scattered on one of the three layers of a destination pixel. In addition, the missing information behind foreground objects is filled with an additional image of the areas occluded by nearer objects. The method creates high-quality depth-of-field results even in the presence of partial occlusion, without major artifacts often present in the previous real-time methods. The method can also be applied to simulating defocused highlights. The entire framework is accelerated by GPU, enabling real-time post-processing for both off-line and interactive applications. | - |
dc.language | English | - |
dc.language.iso | en | - |
dc.publisher | WILEY | - |
dc.title | Real-Time Depth-of-Field Rendering Using Point Splatting on Per-Pixel Layers | - |
dc.type | Article | - |
dc.contributor.affiliatedAuthor | Kim, Gerard Jounghyun | - |
dc.identifier.doi | 10.1111/j.1467-8659.2008.01344.x | - |
dc.identifier.scopusid | 2-s2.0-59049092828 | - |
dc.identifier.wosid | 000262666000030 | - |
dc.identifier.bibliographicCitation | COMPUTER GRAPHICS FORUM, v.27, no.7, pp.1955 - 1962 | - |
dc.relation.isPartOf | COMPUTER GRAPHICS FORUM | - |
dc.citation.title | COMPUTER GRAPHICS FORUM | - |
dc.citation.volume | 27 | - |
dc.citation.number | 7 | - |
dc.citation.startPage | 1955 | - |
dc.citation.endPage | 1962 | - |
dc.type.rims | ART | - |
dc.type.docType | Article; Proceedings Paper | - |
dc.description.journalClass | 1 | - |
dc.description.journalRegisteredClass | scie | - |
dc.description.journalRegisteredClass | scopus | - |
dc.relation.journalResearchArea | Computer Science | - |
dc.relation.journalWebOfScienceCategory | Computer Science, Software Engineering | - |
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