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e스포츠 소비자들의 관여도에 따른 스폰서십 인식 정도 분석An Analysis of the Degree of Sponsorship Awareness and Purchase Intention of e-sports Consumers according to the Depth of Involvement

Other Titles
An Analysis of the Degree of Sponsorship Awareness and Purchase Intention of e-sports Consumers according to the Depth of Involvement
Authors
신재호양도업배상우
Issue Date
2021
Publisher
한국사회체육학회
Keywords
e-sports; involvement; sponsorship; playerunknown' s battlegrounds
Citation
한국사회체육학회지, no.85, pp.145 - 156
Indexed
KCI
Journal Title
한국사회체육학회지
Number
85
Start Page
145
End Page
156
URI
https://scholar.korea.ac.kr/handle/2021.sw.korea/144813
DOI
10.51979/KSSLS.2021.07.85.145
ISSN
1229-358X
Abstract
Purpose: The study is to establish the relationship between the e-sports consumers’ sponsorship awareness and their purchase intention towards sponsored products according to their involvement patterns. Method: A total of 325 visitors in “2019 HOT6 PUBG Korea League Phas 3e” were selected and the survey was conducted on/offline to be used in the study. The SPSS version 26.0 statistical program was used in the study for data processing. As for data analysis, descriptive sattistics, frequency analysis, correlation analysis , exploratory factory analysis, reliability analysis, two-way ANOVA, and multiple regression analysis were performed. The conclusions drawn from the above research objectives, methods. Results: First, it was shown that the differences in sponsorship awareness according to background variables only differ in gender, occupation and frequency of participation. Second, as for the impact on awareness of e-sports sponsorships according to the level of the involvement, indirect involvement in e-sports had a ll been statistically significant in corporate image, trust-buildnig, means of communication, and contributions to e-sports events. Third, the correlation between e-sports involvement and the purchase intention of e-sports products was statistically significant only in terms of indirect involvement. Conclusion: Amid the rapid development of e-sports industries around thew orld, the cooperation and e-f forts of our government and major corporations are particularly required on top of the interest of the e-sports participants.
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문화스포츠대학 (국제스포츠학부 스포츠비즈니스전공)
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