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Translating video games for medical purposes: challenges and difficulties

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dc.contributor.authorJeanmaire Guillaume-
dc.date.accessioned2021-08-27T09:56:03Z-
dc.date.available2021-08-27T09:56:03Z-
dc.date.created2021-04-22-
dc.date.issued2020-11-17-
dc.identifier.urihttps://scholar.korea.ac.kr/handle/2021.sw.korea/4443-
dc.publisherGeneva Health Forum, Breathing Games, Geneva - WHO - GARD-
dc.titleTranslating video games for medical purposes: challenges and difficulties-
dc.title.alternativeTraduire les jeux video a des fins therapeutiques : en-jeux et difficultes-
dc.typeConference-
dc.contributor.affiliatedAuthorJeanmaire Guillaume-
dc.identifier.bibliographicCitationGeneva Health Forum (Open Village, www.openvillage.ch)-
dc.relation.isPartOfGeneva Health Forum (Open Village, www.openvillage.ch)-
dc.relation.isPartOfExperiment how each human can afford a decent and healthy life by 2030-
dc.citation.titleGeneva Health Forum (Open Village, www.openvillage.ch)-
dc.citation.conferencePlaceSZ-
dc.citation.conferenceDate2020-11-16-
dc.type.rimsCONF-
dc.description.journalClass1-
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