A method for preventing online games hacking using memory monitoring
- Authors
- Lee, Chang Seon; Kim, Huy Kang; Won, Hey Rin; Kim, Kyounggon
- Issue Date
- 2월-2021
- Publisher
- WILEY
- Keywords
- abuse monitoring; game abuse; injection detection; malware detection and damage recovery; memory map
- Citation
- ETRI JOURNAL, v.43, no.1, pp.141 - 151
- Indexed
- SCIE
SCOPUS
KCI
- Journal Title
- ETRI JOURNAL
- Volume
- 43
- Number
- 1
- Start Page
- 141
- End Page
- 151
- URI
- https://scholar.korea.ac.kr/handle/2021.sw.korea/50042
- DOI
- 10.4218/etrij.2019-0427
- ISSN
- 1225-6463
- Abstract
- Several methods exist for detecting hacking programs operating within online games. However, a significant amount of computational power is required to detect the illegal access of a hacking program in game clients. In this study, we propose a novel detection method that analyzes the protected memory area and the hacking program's process in real time. Our proposed method is composed of a three-step process: the collection of information from each PC, separation of the collected information according to OS and version, and analysis of the separated memory information. As a result, we successfully detect malicious injected dynamic link libraries in the normal memory space.
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Collections - School of Cyber Security > Department of Information Security > 1. Journal Articles
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