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A method for preventing online games hacking using memory monitoring

Authors
Lee, Chang SeonKim, Huy KangWon, Hey RinKim, Kyounggon
Issue Date
2월-2021
Publisher
WILEY
Keywords
abuse monitoring; game abuse; injection detection; malware detection and damage recovery; memory map
Citation
ETRI JOURNAL, v.43, no.1, pp.141 - 151
Indexed
SCIE
SCOPUS
KCI
Journal Title
ETRI JOURNAL
Volume
43
Number
1
Start Page
141
End Page
151
URI
https://scholar.korea.ac.kr/handle/2021.sw.korea/50042
DOI
10.4218/etrij.2019-0427
ISSN
1225-6463
Abstract
Several methods exist for detecting hacking programs operating within online games. However, a significant amount of computational power is required to detect the illegal access of a hacking program in game clients. In this study, we propose a novel detection method that analyzes the protected memory area and the hacking program's process in real time. Our proposed method is composed of a three-step process: the collection of information from each PC, separation of the collected information according to OS and version, and analysis of the separated memory information. As a result, we successfully detect malicious injected dynamic link libraries in the normal memory space.
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