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Simulation of thin liquid jets with threads

Authors
Baek, SeunghoHan, JungHyun
Issue Date
5월-2017
Publisher
WILEY
Keywords
fluid simulation; liquid jets; thin features
Citation
COMPUTER ANIMATION AND VIRTUAL WORLDS, v.28, no.3-4
Indexed
SCIE
SCOPUS
Journal Title
COMPUTER ANIMATION AND VIRTUAL WORLDS
Volume
28
Number
3-4
URI
https://scholar.korea.ac.kr/handle/2021.sw.korea/83570
DOI
10.1002/cav.1768
ISSN
1546-4261
Abstract
In a thin liquid jet from faucet, shower, fountain, etc., the initially smooth jet surface is gradually perturbed with time to eventually produce droplets. This paper proposes to model such a liquid jet with a thread. It is defined as a series of nodes and an edge connecting a pair of nodes is filled with volume particles. The jet's large-scale behavior is simulated by moving a relatively small number of nodes whereas the small-scale detail is described using the volume particles. The proposed method is capable of handling a large number of jets and describing the special effects, such as liquid chain and fishbone, produced by impinging jets. Furthermore, the proposed method can be neatly integrated into existing fluid simulation systems at a small cost.
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