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Selection factors of mobile social network games: Focusing on the playing types

Authors
Kang, T.-H.Cho, B.-Y.Hyun, M.-C.Kim, J.-Y.
Issue Date
2016
Publisher
Science and Engineering Research Support Society
Keywords
Attributes to continues; Forms of game opponents; Mobile social network games
Citation
International Journal of Multimedia and Ubiquitous Engineering, v.11, no.12, pp.411 - 420
Indexed
SCOPUS
Journal Title
International Journal of Multimedia and Ubiquitous Engineering
Volume
11
Number
12
Start Page
411
End Page
420
URI
https://scholar.korea.ac.kr/handle/2021.sw.korea/91378
DOI
10.14257/ijmue.2016.11.12.37
ISSN
1975-0080
Abstract
With the exponential spread of Mobile phones, the Mobile social network game (hereafter “MSNG”) market is rapidly growing. MSNG Service provider can enjoy an enormous success of fast spreading market growth of MSNG, while they have to endure the short product life of its service. Recently, the average usage length is less than three months, and it is getting shortened. Managers have to harvest the profit while investing on the marketing to fuel the market penetration. This study tries to find the attributes to continue the MSNGs considering the different forms of game opponents (i.e., machine, individual player, and group players). Results based on the 678 respondents present the efficacy of different attributes for the different game opponent settings. Managerial implication and the future research direct have been discussed. © 2016 SERSC.
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