Detailed Information

Cited 0 time in webofscience Cited 0 time in scopus
Metadata Downloads

Brain Process for Perception of the "Out of the Body" Tactile Illusion for Virtual Object Interaction

Authors
Lee, Hye JinLee, JaedongKim, Chi JungKim, Gerard J.Kim, Eun-SooWhang, Mincheol
Issue Date
4월-2015
Publisher
MDPI
Keywords
EEG; ERP; Funneling; Illusory feedback; Neural mechanism; Phantom sensation; Vibro-tactile feedback
Citation
SENSORS, v.15, no.4, pp.7913 - 7932
Indexed
SCIE
SCOPUS
Journal Title
SENSORS
Volume
15
Number
4
Start Page
7913
End Page
7932
URI
https://scholar.korea.ac.kr/handle/2021.sw.korea/94039
DOI
10.3390/s150407913
ISSN
1424-8220
Abstract
Out of the body" tactile illusion refers to the phenomenon in which one can perceive tactility as if emanating from a location external to the body without any stimulator present there. Taking advantage of such a tactile illusion is one way to provide and realize richer interaction feedback without employing and placing actuators directly at all stimulation target points. However, to further explore its potential, it is important to better understand the underlying physiological and neural mechanism. As such, we measured the brain wave patterns during such tactile illusion and mapped out the corresponding brain activation areas. Participants were given stimulations at different levels with the intention to create veridical (i.e., non-illusory) and phantom sensations at different locations along an external hand-held virtual ruler. The experimental data and analysis indicate that both veridical and illusory sensations involve, among others, the parietal lobe, one of the most important components in the tactile information pathway. In addition, we found that as for the illusory sensation, there is an additional processing resulting in the delay for the ERP (event-related potential) and involvement by the limbic lobe. These point to regarding illusion as a memory and recognition task as a possible explanation. The present study demonstrated some basic understanding; how humans process "virtual" objects and the way associated tactile illusion is generated will be valuable for HCI (Human-Computer Interaction).
Files in This Item
There are no files associated with this item.
Appears in
Collections
Graduate School > Department of Computer Science and Engineering > 1. Journal Articles

qrcode

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.

Related Researcher

Altmetrics

Total Views & Downloads

BROWSE