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RFID-BASED DIGITAL BOARD GAME PLATFORMS

Authors
Han, JungHyunKim, KiyeolJung, KeechulLee, Kyung-Ok
Issue Date
2010
Publisher
SLOVAK ACAD SCIENCES INST INFORMATICS
Keywords
Digital board game; RFID; object identification; motion tracking; edutainment
Citation
COMPUTING AND INFORMATICS, v.29, no.6, pp.1141 - 1158
Indexed
SCIE
SCOPUS
Journal Title
COMPUTING AND INFORMATICS
Volume
29
Number
6
Start Page
1141
End Page
1158
URI
https://scholar.korea.ac.kr/handle/2021.sw.korea/118674
ISSN
1335-9150
Abstract
This paper presents digital board games built upon RFID-based platforms. The platforms consist of RFID tag-embedded physical objects and RFID reader boards. A library is built upon the platforms for recognizing data, locations, and movements of the physical game objects. Three kinds of game prototypes are designed and developed for use in young children's edutainment. The user tests prove that a natural type of interactivity can be achieved for digital board games, and it can contribute to establishing paradigms for next-generation edutainment.
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