Virtual object sizes for efficient and convenient mid-air manipulationopen access
- Authors
- Kim, Myoung Gon; Ryu, JiSeok; Son, Jaemin; Han, JungHyun
- Issue Date
- 9월-2022
- Publisher
- SPRINGER
- Keywords
- Mid-air manipulation; Virtual reality; Human-computer interaction
- Citation
- VISUAL COMPUTER, v.38, no.9-10, pp.3463 - 3474
- Indexed
- SCIE
SCOPUS
- Journal Title
- VISUAL COMPUTER
- Volume
- 38
- Number
- 9-10
- Start Page
- 3463
- End Page
- 3474
- URI
- https://scholar.korea.ac.kr/handle/2021.sw.korea/145813
- DOI
- 10.1007/s00371-022-02555-6
- ISSN
- 0178-2789
- Abstract
- It has been taken for granted that the sizes of virtual objects affect the efficiency and convenience of mid-air manipulation in immersive virtual environments. If a virtual object is too small or too large, for example, manipulating it becomes a difficult task. Nevertheless, the virtual object sizes that are optimal and convenient have rarely been studied. In this paper, we select a virtual object with many distinct geometric features and conduct user studies via docking tasks. Through the user studies, the optimal and convenient sizes for mid-air manipulation are estimated. In order to verify the results, a proxy-based manipulation method is designed and implemented, where the proxy is created with the estimated optimal size. The test based on the method shows that the optimal-size proxy enables users to manipulate efficiently virtual objects and the estimated range of convenient sizes is also preferred by the users.
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Collections - Graduate School > Department of Computer Science and Engineering > 1. Journal Articles
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